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IgnitHQ

Dear Yaron and IgnitHQ Team

Were excited about the opportunity to partner with you in bringing Duke into the physical world.

As a young company taking on billion-dollar incumbents, every interaction matters more than it would for a company that already has the market's trust. The larger players in your space can lean on decades of familiarity, but IgnitHQ has the chance to do something they simply cannot, which is give people an experience they have genuinely never seen before.

That is what makes Duke worth getting right.

Duke isnt just a trade show prop. Hes a physical expression of the intelligence behind the IgnitHQ platforma character that listens, speaks, and works alongside people rather than replacing them. On the show floor, that feeling has to come through almost immediately, before anyone has read a spec sheet or heard the pitch. People should walk away feeling like they met Duke, not like they saw a robot demo.

Our goal is to design an experience that feels unmistakably IgnitHQ. Every decisionfrom Dukes physical appearance and expressive behaviors to lighting, interactions, and hardware integrationshould reinforce the same qualities that define the software: approachable, intelligent, capable, and confidently different.

THE CHALLENGE AHEAD

From Platform to Personality

Most software companies only meet a customer through a screen, so the brand has to work hard to feel human at all. IgnitHQ gets a rare chance to skip that step, letting someone meet the platform in person before they have clicked on anything.

The job is bigger than making Duke look good. It is making Duke feel like the dog he is named after, dependable and attentive, never showing off, always listening for what someone actually needs from him. Not cartoonish, and not a security bot doing laps around the booth either. The distinction you drew on our call, a trusted companion rather than a surveillance drone, is really the whole design brief in one sentence, and we intend to hold onto it through every phase of this work.

When every detail, from form and materials to lighting and behavior, works in harmony, Duke becomes more than a robot. He becomes the personality of the platform.

THE THEMES WE HEARD

The key insights shaping our approach

01

Duke needs to become more than a robot.

Shape Duke's physical presence and personality to express what IgnitHQ stands for: premium, intelligent, approachable, and built for operators. (Image reference: Postmates Delivery Robot by Card79)

02

Great design has to work within real constraints.

03

Every interaction should reinforce the brand.

04

Deliver a Product, Not a Prototype

01

Duke needs to become more than a robot.

Shape Duke's physical presence and personality to express what IgnitHQ stands for: premium, intelligent, approachable, and built for operators. (Image reference: Postmates Delivery Robot by Card79)

02

Great design has to work within real constraints.

03

Every interaction should reinforce the brand.

04

Deliver a Product, Not a Prototype

01

Duke needs to become more than a robot.

Shape Duke's physical presence and personality to express what IgnitHQ stands for: premium, intelligent, approachable, and built for operators. (Image reference: Postmates Delivery Robot by Card79)

02

Great design has to work within real constraints.

03

Every interaction should reinforce the brand.

04

Deliver a Product, Not a Prototype

OUR APPROACH

The principles guiding our design process

OUR APPROACH

The principles guiding our design process

Shape Duke's Character

Duke is more than a robotit is the physical embodiment of the IgnitHQ brand. We'll explore multiple visual directions to create a distinctive personality that feels approachable, memorable, and unmistakably IgnitHQ.

Design Expression Through Behavior

Through lighting, movement, sound, and interaction, we'll define a behavioral language that makes Duke feel alivecommunicating confidence, intelligence, and approachability in every customer interaction.

Ground Every Decision in Reality

Explore ambitious concepts while grounding every decision in the technical realities of the Go2 platform, integration requirements, and production feasibility.

SCOPE

Program overview

Robots are rarely remembered for their appearance alone or their behavior alone. They are remembered when both work together to create a character that feels whole. The Form and Behavior Sprint for Expressive Robotics is Card79's methodology for designing a robot's physical form and behavioral expression as one integrated system. By combining industrial design and interaction design from the very beginning, we develop a personality that not only looks distinctive but behaves in ways that feel intuitive, engaging, and true to the brand.

The program moves across four collaborative phases, from discovery and character definition through concept development, refinement, and a production-ready handoff. Every decision along the way builds toward a robot people instinctively understand, trust, and remember.

the fAB SPRINT PHILOSOPHY

FORM +
BEHAVIOR +
LIGHT +
VOICE +
MOTION
= PERSONALITY

A robot's personality doesn't emerge from its appearance alone. It is shaped by the relationship between form, behavior, light, voice, and motion. When these elements are designed independently, the result often feels disjointeda friendly shape with mechanical movements, expressive lighting that doesn't match the voice, or behaviors that undermine the character. The FAB Sprint brings these disciplines together from the outset to create a coherent personality that people instinctively understand, trust, and remember.

PHASE 1

Immersion in the problem

Build a deep understanding of Duke's technical constraints, brand, and character before exploring design directions.

ACTIVITIES
  • Learn about component placements, Ethernet-port location, and mounting options using Unitree's published Go2 Pro spec sheets, reference imagery as well as an onsite Go2 for physical reference.

  • Create 2-3 moodboards establishing the visual language and distinct personality for Duke.

  • Explore different LED hardware to explore opportunities for expressive behaviours

  • Learn more deeply about how people will possibly be able to interact with Duke at tradeshows.

PHASE 2A

Develop Duke Concepts

FAB Sprint 2A explores different physical expressions of Duke, taking into account the multiple physical constraints that need to be coordinated.

ACTIVITIES
  • Develop 2-3 concept directions/personalities that synthesize the character's form (through sketches + quick 3D mockups), LED eye/expression language, materials, robustness, component placement and mounting mechanics, and possibly voice (if beneficial)

  • Print scale models (~1:3 scale, quick/rough print, Card79 in-house) per concept direction, so proportion and form can be handled and felt, not just viewed on screen.

  • Create renderings for each concept to understand materials and details.

  • Review with client and evaluate the concepts relative to one another.

  • Gate: IgnitHQ reviews the 2-3 directions and downselects to 1 direction.

  • 1 round of feedback based on the downselection

  • Refine the selected direction based on client feedback: enclosure form, LED eye/expression language, material and finish (wrap vs. painted)

  • Implement technical features in CAD including mounting and cable-routing.

  • Gate: Review the refined direction with IgnitHQ before detailed engineering begins

PHASE 2B

Bring Duke to Life

In coordination with Phase 2A, Phase 2B explores and defines the interactive elements of Duke that bring it to life through lighting, sound, and voice behavior.

ACTIVITIES
  • Space planning for LEDs, an onboard-speaker tap-off/driver in the head, and cable routing (no separate microphone or camera; existing body-mounted sensors already cover both)

  • define which inputs willl be triggering the LED behavior language (listening, speaking, idle, alert), working directly with IgnitHQ's Arduino Uno / LED-matrix breadboard;

  • Deliver a behavior specification and a higher-resolution LED hardware recommendation for IgnitHQ's electronics/firmware team to implement

  • Curate 2-3 voice direction options for Duke (e.g. TTS persona or voice-actor reference) aligned to the character brief

  • Test the LED behavior concepts against a Card79 fit-check prototype: how the light actually diffuses, how bright it reads, and how legible the color/pattern is through the dark sensor face and lens material, since this depends on the real shell, not a simulation

  • Gate: Review LED/voice direction and serviceability approach with IgnitHQ

PHASE 3

Refine & Validate

Bring together the work from Phase 2A and Phase 2B to combine the form and behaviors. Then validate fit, finish, mounting, sensor clearance, weight, balance, and LED visibility.

ACTIVITIES
  • Finalize the wrap vs. painted finish recommendation and material/finish callouts (white shell, dark sensor face). Card79 can manage pattern development and vendor coordination as an optional add-on to de-risk execution, see Optional Add-Ons.

  • Finalize the quick-swap head-attach mechanism: target a handful of screws/pins for field replacement

  • Test print parts in different 3d printed materials

  • Explore CMF (Color Materials Finish) on the head to match the wrap/paint of the body.

  • Test the weight, center of gravity/balance, and sensor-clearance with the Go2 Platform.

  • Refine CAD of the enclosure: mounting strategy, LED/expression detailing, cable routing, quick-swap attach, weight adjustment (if necessary)

  • Validate the mounting, cable-routing, quick-swap mechanism, LED diffusion/legibility, weight adjustment against 2-3 rounds of Card79-printed fit-check prototypes before CAD locks

  • Refine the LED behavior spec and placement based on what is actually visible once printed and lit

  • Select one voice direction from the curated options

  • Export iteration-ready STL/STEP files for IgnitHQ's in-house print lab to test fit and feel

  • Gate: Review CAD, finish direction, and weight/balance findings with IgnitHQ

PHASE 4

Finalization & Prototyping Files

Complete the final CAD and deliver prototyping files, behavior specifications, serviceability documentation, and one production-quality print.

ACTIVITIES
  • Incorporate feedback from IgnitHQ's in-house print-lab iteration

  • Finalize CAD of the enclosure: mounting strategy, LED/expression detailing, material and finish specification

  • Produce 1 final, production-quality print from Card79 

  • Document serviceability (quick-swap head attach) and safe trade-show-operation considerations

  • Gate: Final CAD, prototyping files, LED/voice behavior spec, and finish recommendation delivered and signed off

PHASE 5

Optional Add-Ons (not in base scope)

Expand the base program with additional branding and wrap development. Additional durability testing /drop testing would also extending lifetime.

ACTIVITIES
  • Body wrap/graphic concept

    • Concept sketch only, applying restrained IgnitHQ branding to the Go2 Pro chassis

    • Not production-ready print files

    • Separate from the base shell's own wrap-vs-paint finish decision above

  • Wrap template development & vendor coordination 

    • No wrap pattern exists yet for this chassis shape, so the first real wrap attempt is inherently trial-and-error

    • Card79 test-fits candidate patterns against its own in-house prototype prints (2-3 rounds) before handing off to a vendor for execution

    • Reduces the risk of paying a vendor more than once to get it right

    • Vendor execution cost is Vinyl Ink's reference quote, subject to their own re-quote once a real pattern exist


  • Additional durability/drop testing:

    • 2-3 rounds of drop-testing on 3D-printed prototypes (destructive; a fresh print each round)

    • Validates the quick-swap head attach and enclosure durability against the known battery-related tip-over scenario

    • Adjust CAD accordingly based on learnings from each round

LOGISTICS

Budget and Timeline

Timeline

  • 7 Weeks - Note, this timeline can be adjusted to better align with client milestones

Budget

  • Duke Head Enclosure Program  -  $34,000 - $43,000

  • Estimated Expenses for Prototyping (billed at cost) - $1,000 - $2,000

  • Optional Add-ons

    • Body wrap/vendor management $1,500 - $2,500; 

    • Durability/drop testing $3,000 - $5,000

LOGISTICS

Deliverables


  • 1-2 aesthetic moodboards

  • 2-3 concept directions (sketches + quick 3D mockups)

  • 1 refined direction: renderings + mounting concept sketch (cable routing, quick-swap attach)

  • Wrap vs. painted finish recommendation

  • Mounting and enclosure strategy documentation for the Go2 Pro head platform, including native Ethernet cable routing and quick-swap attach (provisional pending physical/CAD data; see Risks)

  • Sensor-placement and Ethernet-port desk check against published Go2 Pro reference data

  • Space planning for LEDs, onboard-speaker tap-off/driver, and cable routing

  • LED behavior specification mapped to sound/voice states, validated against a physical fit-check prototype for diffusion/legibility, plus a higher-resolution LED hardware recommendation

  • 2-3 curated voice direction options, with 1 selected by IgnitHQ

  • Iteration-ready CAD/STL/STEP files for IgnitHQ's print lab, plus 1 final production-quality print from Card79

  • Weight, balance, and sensor-clearance review

  • Serviceability and safe trade-show-operation notes

We design the hardware and software at the intersection of humans and emerging technologies. We bridge the gap between imagination and engineering by partnering with brands to turn ideas into innovations.

IgnitHQ
IgnitHQ

OUR CLIENTS

our work

Selected Robotics Work

From autonomous mobility and warehouse robotics to robot companions, these projects show how we help robotics companies turn technical innovation into products people understand, trust, and adopt.

Miko Kids Robot

Designing playful interactions for a kids learning companion

Miko was designed to make learning feel less like school and more like play. We partnered with the team to design expressive interactions that brought the robot's personality to life—using movement, light, sound, and animation to create an engaging companion that could educate, entertain, and build an emotional connection with children.

User Experience
Product Development
Robotics

Miko Kids Robot

Designing playful interactions for a kids learning companion

Miko was designed to make learning feel less like school and more like play. We partnered with the team to design expressive interactions that brought the robot's personality to life—using movement, light, sound, and animation to create an engaging companion that could educate, entertain, and build an emotional connection with children.

User Experience
Product Development
Robotics

Miko Kids Robot

Designing playful interactions for a kids learning companion

Miko was designed to make learning feel less like school and more like play. We partnered with the team to design expressive interactions that brought the robot's personality to life—using movement, light, sound, and animation to create an engaging companion that could educate, entertain, and build an emotional connection with children.

User Experience
Product Development
Robotics

Postmates

Navigating sidewalks using expressive behaviours

As part of the founding design team behind Postmates' autonomous delivery robot, we helped shape how the robot would be perceived and understood in public spaces. By combining industrial design with human-centered interaction principles, we created a friendly, approachable form that made people feel comfortable sharing the sidewalk while clearly communicating the robot's intentions, ultimately helping establish one of the industry's most recognizable delivery robots.

Industrial Design
User Experience
Product Development
Robotics

Postmates

Navigating sidewalks using expressive behaviours

As part of the founding design team behind Postmates' autonomous delivery robot, we helped shape how the robot would be perceived and understood in public spaces. By combining industrial design with human-centered interaction principles, we created a friendly, approachable form that made people feel comfortable sharing the sidewalk while clearly communicating the robot's intentions, ultimately helping establish one of the industry's most recognizable delivery robots.

Industrial Design
User Experience
Product Development
Robotics

Postmates

Navigating sidewalks using expressive behaviours

As part of the founding design team behind Postmates' autonomous delivery robot, we helped shape how the robot would be perceived and understood in public spaces. By combining industrial design with human-centered interaction principles, we created a friendly, approachable form that made people feel comfortable sharing the sidewalk while clearly communicating the robot's intentions, ultimately helping establish one of the industry's most recognizable delivery robots.

Industrial Design
User Experience
Product Development
Robotics

Nike Amplify

Making robotic feedback feel instinctive

We partnered with Nike to design the visual language for a next-generation wearable exoskeleton, creating expressive LED animations that communicate system status, assistance levels, and user feedback at a glance. To accelerate exploration, we also developed a custom software tool that enabled designers to rapidly prototype, iterate, and test LED behaviors—bridging the gap between interaction design and embedded robotics.

User Experience
Robotics

Nike Amplify

Making robotic feedback feel instinctive

We partnered with Nike to design the visual language for a next-generation wearable exoskeleton, creating expressive LED animations that communicate system status, assistance levels, and user feedback at a glance. To accelerate exploration, we also developed a custom software tool that enabled designers to rapidly prototype, iterate, and test LED behaviors—bridging the gap between interaction design and embedded robotics.

User Experience
Robotics

Nike Amplify

Making robotic feedback feel instinctive

We partnered with Nike to design the visual language for a next-generation wearable exoskeleton, creating expressive LED animations that communicate system status, assistance levels, and user feedback at a glance. To accelerate exploration, we also developed a custom software tool that enabled designers to rapidly prototype, iterate, and test LED behaviors—bridging the gap between interaction design and embedded robotics.

User Experience
Robotics

AV Communication

How Autonomous Systems Communicate with Humans

We led a 10-week engagement to investigate the emerging impact of autonomous vehicles, synthesizing research into a strategic point of view and developing future-focused concepts that illustrated new opportunities for mobility experiences.

Autonomous Vehicles
AI

AV Communication

How Autonomous Systems Communicate with Humans

We led a 10-week engagement to investigate the emerging impact of autonomous vehicles, synthesizing research into a strategic point of view and developing future-focused concepts that illustrated new opportunities for mobility experiences.

Autonomous Vehicles
AI

AV Communication

How Autonomous Systems Communicate with Humans

We led a 10-week engagement to investigate the emerging impact of autonomous vehicles, synthesizing research into a strategic point of view and developing future-focused concepts that illustrated new opportunities for mobility experiences.

Autonomous Vehicles
AI

Client Testimonials

"When working with Card79, the team structured product design ideation in a methodical and user centric approach. Their team was instrumental in helping us evaluate between multiple approaches before aligning on a clear and executable vision. They gave a voice across the wide gamut of stakeholders so that the end result was something to be proud of."

David Hallock - Head of NPI

Client Testimonials

"When working with Card79, the team structured product design ideation in a methodical and user centric approach. Their team was instrumental in helping us evaluate between multiple approaches before aligning on a clear and executable vision. They gave a voice across the wide gamut of stakeholders so that the end result was something to be proud of."

David Hallock - Head of NPI

Client Testimonials

"When working with Card79, the team structured product design ideation in a methodical and user centric approach. Their team was instrumental in helping us evaluate between multiple approaches before aligning on a clear and executable vision. They gave a voice across the wide gamut of stakeholders so that the end result was something to be proud of."

David Hallock - Head of NPI

Our Practice

Experts in Human-Centered Robotics.

We bring together hardware, software, industrial design, interfaces, and human factors to create autonomous systems that people understand, trust, and adopt. From concept through deployment, we help robotics teams transform technical innovation into successful products.

Specialists in Hardware & Software

Our holistic approach ensures every system functions flawlessly across the physical and digital realms.

Specialists in Hardware & Software

Our holistic approach ensures every system functions flawlessly across the physical and digital realms.

Specialists in Hardware & Software

Our holistic approach ensures every system functions flawlessly across the physical and digital realms.

Design for Deployment

We design for real operators, real environments, and the edge cases that determine whether robots succeed outside the lab.

Design for Deployment

We design for real operators, real environments, and the edge cases that determine whether robots succeed outside the lab.

Design for Deployment

We design for real operators, real environments, and the edge cases that determine whether robots succeed outside the lab.

Masters of Complexity

We thrive in the gaps between tight tolerances and regulatory compliance, without sacrificing usability.

Masters of Complexity

We thrive in the gaps between tight tolerances and regulatory compliance, without sacrificing usability.

Masters of Complexity

We thrive in the gaps between tight tolerances and regulatory compliance, without sacrificing usability.

Trust by Design

Every cue—from industrial design to interface behavior—is intentional, helping people understand what a robot is doing and why.

Trust by Design

Every cue—from industrial design to interface behavior—is intentional, helping people understand what a robot is doing and why.

Trust by Design

Every cue—from industrial design to interface behavior—is intentional, helping people understand what a robot is doing and why.

Human Factors for Robotics

We apply ergonomics, cognition, and workflow design to improve safety, efficiency, and long-term adoption.

Human Factors for Robotics

We apply ergonomics, cognition, and workflow design to improve safety, efficiency, and long-term adoption.

Human Factors for Robotics

We apply ergonomics, cognition, and workflow design to improve safety, efficiency, and long-term adoption.

Collaborative to the Core

We build teams with industry experts to co-create solutions that balance performance and delight.

Collaborative to the Core

We build teams with industry experts to co-create solutions that balance performance and delight.

Collaborative to the Core

We build teams with industry experts to co-create solutions that balance performance and delight.

Work With Us

If you’re looking to collaborate on a project, develop innovative human-machine interfaces, or bring a concept to life—let’s talk.

Join the Team

If you thrive on solving complex problems, designing at the intersection of hardware and software, and pushing boundaries—email us.

Office

3435 Cesar Chavez St,
San Francisco

Let’s Build the Future Together

© 2025 Card79. All rights reserved.

Terms of service

Privacy Policy

Work With Us

If you’re looking to collaborate on a project, develop innovative human-machine interfaces, or bring a concept to life—let’s talk.

Join the Team

If you thrive on solving complex problems, designing at the intersection of hardware and software, and pushing boundaries—email us.

Office

3435 Cesar Chavez St,
San Francisco

Let’s Build the Future Together

© 2025 Card79. All rights reserved.

Terms of service

Privacy Policy

Work With Us

If you’re looking to collaborate on a project, develop innovative human-machine interfaces, or bring a concept to life—let’s talk.

Join the Team

If you thrive on solving complex problems, designing at the intersection of hardware and software, and pushing boundaries—email us.

Office

3435 Cesar Chavez St,
San Francisco

Let’s Build the Future Together

© 2025 Card79. All rights reserved.

Terms of service

Privacy Policy